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Grahberry

Raw Ingredient

An edible plant, harvested from planetary flora.

Process in a Nutrient Processor to generate edible products.
Economy
Low720
High880
Buy960
Bonus:
DE_FOOD_ENERGY1
├──100 % chance of reward
├──Amount5


Recipes to create Grahberry

Recipes Grahberry is used in

Cycle Time: 5s
Processor Setting: Nutrient Refining
ProductAmount
PROCESSED SUGAR
1
flowchart TD P_FOOD_R_SUGAR["
PROCESSED SUGAR
"] P_FOOD_P_RADWILD["
GRAHBERRY
"] P_FOOD_P_RADWILD --> P_FOOD_R_SUGAR
Cycle Time: 5s
Processor Setting: Preserve Fruit
ProductAmount
GRAHJ'AM
1
flowchart TD P_FOOD_JAM_RAD["
GRAHJ'AM
"] P_FOOD_P_RADWILD["
GRAHBERRY
"] P_FOOD_P_RADWILD --> P_FOOD_JAM_RAD P_FOOD_R_SUGAR["
PROCESSED SUGAR
"] P_FOOD_R_SUGAR --> P_FOOD_JAM_RAD
Cycle Time: 5s
Processor Setting: Assemble Pie
ProductAmount
FRUITY PUDDING
1
flowchart TD P_FOOD_PIE_BERRY["
FRUITY PUDDING
"] P_FOOD_R_PIECASE["
PIE CASE
"] P_FOOD_R_PIECASE --> P_FOOD_PIE_BERRY P_FOOD_P_RADWILD["
GRAHBERRY
"] P_FOOD_P_RADWILD --> P_FOOD_PIE_BERRY
Cycle Time: 5s
Processor Setting: Combine and Reduce
ProductAmount
SCORCHING SAUCE
1
flowchart TD P_FOOD_S_HOT["
SCORCHING SAUCE
"] P_FOOD_J_HOT["
FIRE WATER
"] P_FOOD_J_HOT --> P_FOOD_S_HOT P_FOOD_P_RADWILD["
GRAHBERRY
"] P_FOOD_P_RADWILD --> P_FOOD_S_HOT
Cycle Time: 5s
Processor Setting: Combine and Reduce
ProductAmount
SCORCHING SAUCE
1
flowchart TD P_FOOD_S_HOT["
SCORCHING SAUCE
"] P_FOOD_J_ALL3["
ROOT JUICE
"] P_FOOD_J_ALL3 --> P_FOOD_S_HOT P_FOOD_P_RADWILD["
GRAHBERRY
"] P_FOOD_P_RADWILD --> P_FOOD_S_HOT
Cycle Time: 5s
Processor Setting: Rapid Chilling
ProductAmount
VY'ICE CREAM
1
flowchart TD P_FOOD_ICE_GRAH["
VY'ICE CREAM
"] P_FOOD_R_CUSTARD["
VISCOUS CUSTARD
"] P_FOOD_R_CUSTARD --> P_FOOD_ICE_GRAH P_FOOD_P_COLDWILD["
FROZEN TUBERS
"] P_FOOD_P_COLDWILD --> P_FOOD_ICE_GRAH P_FOOD_P_RADWILD["
GRAHBERRY
"] P_FOOD_P_RADWILD --> P_FOOD_ICE_GRAH
Cycle Time: 5s
Processor Setting: Rapid Chilling
ProductAmount
VY'ICE CREAM
1
flowchart TD P_FOOD_ICE_GRAH["
VY'ICE CREAM
"] P_FOOD_R_CUSTARD["
VISCOUS CUSTARD
"] P_FOOD_R_CUSTARD --> P_FOOD_ICE_GRAH S_PLANT_SNOW["
FROST CRYSTAL
"] S_PLANT_SNOW --> P_FOOD_ICE_GRAH P_FOOD_P_RADWILD["
GRAHBERRY
"] P_FOOD_P_RADWILD --> P_FOOD_ICE_GRAH
Cycle Time: 5s
Processor Setting: Prepare Bait
ProductAmount
CREATURE PELLETS
1
flowchart TD P_BAIT_BASIC["
CREATURE PELLETS
"] P_FOOD_P_RADWILD["
GRAHBERRY
"] P_FOOD_P_RADWILD --> P_BAIT_BASIC S_PLANT_POOP["
FAECIUM
"] S_PLANT_POOP --> P_BAIT_BASIC
Cycle Time: 5s
Processor Setting: Rapid Chilling
ProductAmount
VY'ICE CREAM
1
flowchart TD P_FOOD_ICE_GRAH["
VY'ICE CREAM
"] P_FOOD_R_BCUSTARD["
VERY THICK CUSTARD
"] P_FOOD_R_BCUSTARD --> P_FOOD_ICE_GRAH P_FOOD_P_COLDWILD["
FROZEN TUBERS
"] P_FOOD_P_COLDWILD --> P_FOOD_ICE_GRAH P_FOOD_P_RADWILD["
GRAHBERRY
"] P_FOOD_P_RADWILD --> P_FOOD_ICE_GRAH
Cycle Time: 5s
Processor Setting: Rapid Chilling
ProductAmount
VY'ICE CREAM
1
flowchart TD P_FOOD_ICE_GRAH["
VY'ICE CREAM
"] P_FOOD_R_BCUSTARD["
VERY THICK CUSTARD
"] P_FOOD_R_BCUSTARD --> P_FOOD_ICE_GRAH S_PLANT_SNOW["
FROST CRYSTAL
"] S_PLANT_SNOW --> P_FOOD_ICE_GRAH P_FOOD_P_RADWILD["
GRAHBERRY
"] P_FOOD_P_RADWILD --> P_FOOD_ICE_GRAH
Cycle Time: 5s
Processor Setting: Dough Augmentation
ProductAmount
FLORAL WAFER
1
flowchart TD P_FOOD_B_FLOWER["
FLORAL WAFER
"] P_FOOD_B_DOUGH["
SUGAR DOUGH
"] P_FOOD_B_DOUGH --> P_FOOD_B_FLOWER P_FOOD_P_RADWILD["
GRAHBERRY
"] P_FOOD_P_RADWILD --> P_FOOD_B_FLOWER