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Sweetroot

Raw Ingredient

An edible plant, harvested from planetary flora.

Process in a Nutrient Processor to generate edible products.
Economy
Low720
High880
Buy960
Bonus:
DE_FOOD_HAZ1
├──100 % chance of reward
├──Amount-10
├──Set Not Addfalse
├──Silentfalse
├──Specific HazardGcPlayerHazardType


Recipes to create Sweetroot

Recipes Sweetroot is used in

Cycle Time: 5s
Processor Setting: Nutrient Refining
ProductAmount
PROCESSED SUGAR
1
flowchart TD P_FOOD_R_SUGAR["
PROCESSED SUGAR
"] P_FOOD_P_ALL2["
SWEETROOT
"] P_FOOD_P_ALL2 --> P_FOOD_R_SUGAR
Cycle Time: 5s
Processor Setting: Assemble Pie
ProductAmount
MUSHED ROOT PIE
1
flowchart TD P_FOOD_PIE_ROOTS["
MUSHED ROOT PIE
"] P_FOOD_R_PIECASE["
PIE CASE
"] P_FOOD_R_PIECASE --> P_FOOD_PIE_ROOTS P_FOOD_P_ALL2["
SWEETROOT
"] P_FOOD_P_ALL2 --> P_FOOD_PIE_ROOTS
Cycle Time: 5s
Processor Setting: Combine and Reduce
ProductAmount
FIBROUS STEW
1
flowchart TD P_FOOD_VEG_STEW["
FIBROUS STEW
"] P_FOOD_R_VEG["
STEAMED VEGETABLES
"] P_FOOD_R_VEG --> P_FOOD_VEG_STEW P_FOOD_P_ALL2["
SWEETROOT
"] P_FOOD_P_ALL2 --> P_FOOD_VEG_STEW
Cycle Time: 5s
Processor Setting: Combine and Reduce
ProductAmount
FIBROUS STEW
1
flowchart TD P_FOOD_VEG_STEW["
FIBROUS STEW
"] P_FOOD_P_LUSHWILD["
IMPULSE BEANS
"] P_FOOD_P_LUSHWILD --> P_FOOD_VEG_STEW P_FOOD_P_ALL2["
SWEETROOT
"] P_FOOD_P_ALL2 --> P_FOOD_VEG_STEW
Cycle Time: 5s
Processor Setting: Combine and Reduce
ProductAmount
FIBROUS STEW
1
flowchart TD P_FOOD_VEG_STEW["
FIBROUS STEW
"] P_FOOD_P_HOTFARM["
SOLARTILLO
"] P_FOOD_P_HOTFARM --> P_FOOD_VEG_STEW P_FOOD_P_ALL2["
SWEETROOT
"] P_FOOD_P_ALL2 --> P_FOOD_VEG_STEW
Cycle Time: 5s
Processor Setting: Combine and Reduce
ProductAmount
FIBROUS STEW
1
flowchart TD P_FOOD_VEG_STEW["
FIBROUS STEW
"] P_FOOD_P_TOXWILD["
JADE PEAS
"] P_FOOD_P_TOXWILD --> P_FOOD_VEG_STEW P_FOOD_P_ALL2["
SWEETROOT
"] P_FOOD_P_ALL2 --> P_FOOD_VEG_STEW
Cycle Time: 5s
Processor Setting: Combine and Reduce
ProductAmount
FIBROUS STEW
1
flowchart TD P_FOOD_VEG_STEW["
FIBROUS STEW
"] P_FOOD_P_TOXFARM["
NON-TOXIC MUSHROOM
"] P_FOOD_P_TOXFARM --> P_FOOD_VEG_STEW P_FOOD_P_ALL2["
SWEETROOT
"] P_FOOD_P_ALL2 --> P_FOOD_VEG_STEW
Cycle Time: 5s
Processor Setting: Combine and Reduce
ProductAmount
FIBROUS STEW
1
flowchart TD P_FOOD_VEG_STEW["
FIBROUS STEW
"] P_FOOD_P_RADFARM["
SIEVERT BEANS
"] P_FOOD_P_RADFARM --> P_FOOD_VEG_STEW P_FOOD_P_ALL2["
SWEETROOT
"] P_FOOD_P_ALL2 --> P_FOOD_VEG_STEW
Cycle Time: 5s
Processor Setting: Combine and Reduce
ProductAmount
FIBROUS STEW
1
flowchart TD P_FOOD_VEG_STEW["
FIBROUS STEW
"] P_FOOD_P_ALL2["
SWEETROOT
"] P_FOOD_P_ALL2 --> P_FOOD_VEG_STEW P_FOOD_P_ALL2["
SWEETROOT
"] P_FOOD_P_ALL2 --> P_FOOD_VEG_STEW
Cycle Time: 5s
Processor Setting: Combine and Reduce
ProductAmount
FIBROUS STEW
1
flowchart TD P_FOOD_VEG_STEW["
FIBROUS STEW
"] P_FOOD_P_ALL2["
SWEETROOT
"] P_FOOD_P_ALL2 --> P_FOOD_VEG_STEW P_FOOD_P_ALL2["
SWEETROOT
"] P_FOOD_P_ALL2 --> P_FOOD_VEG_STEW
Cycle Time: 5s
Processor Setting: Combine and Reduce
ProductAmount
FIBROUS STEW
1
flowchart TD P_FOOD_VEG_STEW["
FIBROUS STEW
"] P_FOOD_P_ALL2["
SWEETROOT
"] P_FOOD_P_ALL2 --> P_FOOD_VEG_STEW P_FOOD_P_ALL3["
PULPY ROOTS
"] P_FOOD_P_ALL3 --> P_FOOD_VEG_STEW
Cycle Time: 5s
Processor Setting: Combine and Reduce
ProductAmount
ABYSSAL STEW
1
flowchart TD P_FOOD_R_EYESTEW["
ABYSSAL STEW
"] P_FOOD_R_EYEBALLS["
HORRIFYING MUSH
"] P_FOOD_R_EYEBALLS --> P_FOOD_R_EYESTEW P_FOOD_P_ALL2["
SWEETROOT
"] P_FOOD_P_ALL2 --> P_FOOD_R_EYESTEW
Cycle Time: 5s
Processor Setting: Combine and Reduce
ProductAmount
ABYSSAL STEW
1
flowchart TD P_FOOD_R_EYESTEW["
ABYSSAL STEW
"] P_EYEBALL["
HYPNOTIC EYE
"] P_EYEBALL --> P_FOOD_R_EYESTEW P_FOOD_P_ALL2["
SWEETROOT
"] P_FOOD_P_ALL2 --> P_FOOD_R_EYESTEW
Cycle Time: 5s
Processor Setting: Rapid Chilling
ProductAmount
FRUITY ICE CREAM
1
flowchart TD P_FOOD_ICE_FRUIT["
FRUITY ICE CREAM
"] P_FOOD_R_CUSTARD["
VISCOUS CUSTARD
"] P_FOOD_R_CUSTARD --> P_FOOD_ICE_FRUIT P_FOOD_P_COLDWILD["
FROZEN TUBERS
"] P_FOOD_P_COLDWILD --> P_FOOD_ICE_FRUIT P_FOOD_P_ALL2["
SWEETROOT
"] P_FOOD_P_ALL2 --> P_FOOD_ICE_FRUIT
Cycle Time: 5s
Processor Setting: Rapid Chilling
ProductAmount
FRUITY ICE CREAM
1
flowchart TD P_FOOD_ICE_FRUIT["
FRUITY ICE CREAM
"] P_FOOD_R_CUSTARD["
VISCOUS CUSTARD
"] P_FOOD_R_CUSTARD --> P_FOOD_ICE_FRUIT S_PLANT_SNOW["
FROST CRYSTAL
"] S_PLANT_SNOW --> P_FOOD_ICE_FRUIT P_FOOD_P_ALL2["
SWEETROOT
"] P_FOOD_P_ALL2 --> P_FOOD_ICE_FRUIT
Cycle Time: 5s
Processor Setting: Prepare Bait
ProductAmount
CREATURE PELLETS
1
flowchart TD P_BAIT_BASIC["
CREATURE PELLETS
"] P_FOOD_P_ALL2["
SWEETROOT
"] P_FOOD_P_ALL2 --> P_BAIT_BASIC S_PLANT_POOP["
FAECIUM
"] S_PLANT_POOP --> P_BAIT_BASIC
Cycle Time: 5s
Processor Setting: Rapid Chilling
ProductAmount
FRUITY ICE CREAM
1
flowchart TD P_FOOD_ICE_FRUIT["
FRUITY ICE CREAM
"] P_FOOD_R_BCUSTARD["
VERY THICK CUSTARD
"] P_FOOD_R_BCUSTARD --> P_FOOD_ICE_FRUIT P_FOOD_P_COLDWILD["
FROZEN TUBERS
"] P_FOOD_P_COLDWILD --> P_FOOD_ICE_FRUIT P_FOOD_P_ALL2["
SWEETROOT
"] P_FOOD_P_ALL2 --> P_FOOD_ICE_FRUIT
Cycle Time: 5s
Processor Setting: Rapid Chilling
ProductAmount
FRUITY ICE CREAM
1
flowchart TD P_FOOD_ICE_FRUIT["
FRUITY ICE CREAM
"] P_FOOD_R_BCUSTARD["
VERY THICK CUSTARD
"] P_FOOD_R_BCUSTARD --> P_FOOD_ICE_FRUIT S_PLANT_SNOW["
FROST CRYSTAL
"] S_PLANT_SNOW --> P_FOOD_ICE_FRUIT P_FOOD_P_ALL2["
SWEETROOT
"] P_FOOD_P_ALL2 --> P_FOOD_ICE_FRUIT
Cycle Time: 5s
Processor Setting: Combine and Reduce
ProductAmount
FIBROUS STEW
1
flowchart TD P_FOOD_VEG_STEW["
FIBROUS STEW
"] P_FOOD_V_MOLE["
FORAGED MUSHROOMS
"] P_FOOD_V_MOLE --> P_FOOD_VEG_STEW P_FOOD_P_ALL2["
SWEETROOT
"] P_FOOD_P_ALL2 --> P_FOOD_VEG_STEW
Cycle Time: 5s
Processor Setting: Dough Augmentation
ProductAmount
FLORAL WAFER
1
flowchart TD P_FOOD_B_FLOWER["
FLORAL WAFER
"] P_FOOD_B_DOUGH["
SUGAR DOUGH
"] P_FOOD_B_DOUGH --> P_FOOD_B_FLOWER P_FOOD_P_ALL2["
SWEETROOT
"] P_FOOD_P_ALL2 --> P_FOOD_B_FLOWER
Cycle Time: 5s
Processor Setting: Seafood Assembly
ProductAmount
STARCHED FISH
1
flowchart TD P_FOOD_F_CHIPS["
STARCHED FISH
"] P_ANY_FISH["
ANY SEAFOOD
"] P_ANY_FISH --> P_FOOD_F_CHIPS P_FOOD_P_ALL2["
SWEETROOT
"] P_FOOD_P_ALL2 --> P_FOOD_F_CHIPS
Cycle Time: 5s
Processor Setting: Combine and Reduce
ProductAmount
BONE BROTH
1
flowchart TD P_FOOD_STEW_FOSS["
BONE BROTH
"] P_FOOD_R_FOSSIL["
SOFTENED MARROW
"] P_FOOD_R_FOSSIL --> P_FOOD_STEW_FOSS P_FOOD_P_ALL2["
SWEETROOT
"] P_FOOD_P_ALL2 --> P_FOOD_STEW_FOSS