FOOD_F_EEL

Fleshy Cylinder

Edible Product
Common Legal Consumable Cooking Ingredient
A slab of seafood, created in the Nutrient Processor. Food such as this can be highly valuable.

Can be consumed as it stands or subjected to further processing.
ID: FOOD_F_EEL
Base Value
33,100
Low Price
29,790
High Price
36,410
Buy Price
39,720
Stack Multiplier
10

When consumed

ConsumptionBonusDuration
ConsumeExosuit nutrient system will restore 20% life support power
Nutrient IngestorBreathing Efficiency ×1.2–×1.510:00

Ways to obtain Fleshy Cylinder

Cooking Cycle time: 5s
Processor Setting: Seafood Assembly
IngredientAmount
Reef Eel1
flowchart TD P_FOOD_F_EEL["
Fleshy Cylinder
"] P_F_ALL_COM_M1["
Reef Eel
"] P_F_ALL_COM_M1 -->|1| P_FOOD_F_EEL
Cooking Cycle time: 5s
Processor Setting: Seafood Assembly
IngredientAmount
Blistering Eel1
flowchart TD P_FOOD_F_EEL["
Fleshy Cylinder
"] P_F_TOX_COM_M1["
Blistering Eel
"] P_F_TOX_COM_M1 -->|1| P_FOOD_F_EEL
Cooking Cycle time: 5s
Processor Setting: Seafood Assembly
IngredientAmount
Viper Eel1
flowchart TD P_FOOD_F_EEL["
Fleshy Cylinder
"] P_F_TOX_EPIC_XL["
Viper Eel
"] P_F_TOX_EPIC_XL -->|1| P_FOOD_F_EEL
Cooking Cycle time: 5s
Processor Setting: Seafood Assembly
IngredientAmount
Cyclopic Eel1
flowchart TD P_FOOD_F_EEL["
Fleshy Cylinder
"] P_F_RAD_EPIC_L1["
Cyclopic Eel
"] P_F_RAD_EPIC_L1 -->|1| P_FOOD_F_EEL
Cooking Cycle time: 5s
Processor Setting: Seafood Assembly
IngredientAmount
Flashfire Eel1
flowchart TD P_FOOD_F_EEL["
Fleshy Cylinder
"] P_F_HOT_RARE_M1["
Flashfire Eel
"] P_F_HOT_RARE_M1 -->|1| P_FOOD_F_EEL
Cooking Cycle time: 5s
Processor Setting: Seafood Assembly
IngredientAmount
Midnight Eel1
flowchart TD P_FOOD_F_EEL["
Fleshy Cylinder
"] P_F_COLD_COM_M1["
Midnight Eel
"] P_F_COLD_COM_M1 -->|1| P_FOOD_F_EEL
Cooking Cycle time: 5s
Processor Setting: Seafood Assembly
IngredientAmount
Warden Eel1
flowchart TD P_FOOD_F_EEL["
Fleshy Cylinder
"] P_F_LUSH_COM_XL["
Warden Eel
"] P_F_LUSH_COM_XL -->|1| P_FOOD_F_EEL
Cooking Cycle time: 5s
Processor Setting: Seafood Assembly
IngredientAmount
Mist Serpent1
flowchart TD P_FOOD_F_EEL["
Fleshy Cylinder
"] P_F_LUSH_LEG_M1["
Mist Serpent
"] P_F_LUSH_LEG_M1 -->|1| P_FOOD_F_EEL
Cooking Cycle time: 5s
Processor Setting: Seafood Assembly
IngredientAmount
Electric Eel1
flowchart TD P_FOOD_F_EEL["
Fleshy Cylinder
"] P_F_DUST_RARE_M1["
Electric Eel
"] P_F_DUST_RARE_M1 -->|1| P_FOOD_F_EEL
Cooking Cycle time: 5s
Processor Setting: Seafood Assembly
IngredientAmount
Sunspot Eel1
flowchart TD P_FOOD_F_EEL["
Fleshy Cylinder
"] P_F_ODD_RARE_XL["
Sunspot Eel
"] P_F_ODD_RARE_XL -->|1| P_FOOD_F_EEL
Cooking Cycle time: 5s
Processor Setting: Seafood Assembly
IngredientAmount
Cyclonic Eel1
flowchart TD P_FOOD_F_EEL["
Fleshy Cylinder
"] P_F_GAS_COM_XL["
Cyclonic Eel
"] P_F_GAS_COM_XL -->|1| P_FOOD_F_EEL
Cooking Cycle time: 5s
Processor Setting: Seafood Assembly
IngredientAmount
Bloated Eel1
flowchart TD P_FOOD_F_EEL["
Fleshy Cylinder
"] P_F_DEEP_RARE_M1["
Bloated Eel
"] P_F_DEEP_RARE_M1 -->|1| P_FOOD_F_EEL

Used to make

CreatesViaNeeds
Jellied EelCookingJellymeat ×1, Fleshy Cylinder ×1