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FOOD_F_LARGE2

Brined Flesh

Edible Product

A slab of seafood, created in the Nutrient Processor. Food such as this can be highly valuable.

Can be consumed as it stands or subjected to further processing.
Legal
Economy
Low 31,860.00
High 38,940.00
Buy 42,480.00
Direct Consumption
Exosuit nutrient system will restore -25% hazard protection
Description
Amount
Chance of Reward
100
Specific Hazard
GcPlayerHazardType
Table Section
Exosuit nutrient system will restore %NUM%% hazard protection
Description
Amount


Recipes to create Brined Flesh

Cycle Time: 5s
Processor Setting: Seafood Assembly
IngredientAmount
WHISPERING BONEFISH
1
flowchart TD P_FOOD_F_LARGE2["
BRINED FLESH
"] P_F_ALL_RARE_L1["
WHISPERING BONEFISH
"] P_F_ALL_RARE_L1 --> P_FOOD_F_LARGE2
Cycle Time: 5s
Processor Setting: Seafood Assembly
IngredientAmount
SHRIEKING VENTTAIL
1
flowchart TD P_FOOD_F_LARGE2["
BRINED FLESH
"] P_F_TOX_EPIC_L1["
SHRIEKING VENTTAIL
"] P_F_TOX_EPIC_L1 --> P_FOOD_F_LARGE2
Cycle Time: 5s
Processor Setting: Seafood Assembly
IngredientAmount
RADIANT SUNFISH
1
flowchart TD P_FOOD_F_LARGE2["
BRINED FLESH
"] P_F_RAD_RARE_L1["
RADIANT SUNFISH
"] P_F_RAD_RARE_L1 --> P_FOOD_F_LARGE2
Cycle Time: 5s
Processor Setting: Seafood Assembly
IngredientAmount
MAGMA SHARK
1
flowchart TD P_FOOD_F_LARGE2["
BRINED FLESH
"] P_F_HOT_EPIC_L1["
MAGMA SHARK
"] P_F_HOT_EPIC_L1 --> P_FOOD_F_LARGE2
Cycle Time: 5s
Processor Setting: Seafood Assembly
IngredientAmount
FROSTBITE RAY
1
flowchart TD P_FOOD_F_LARGE2["
BRINED FLESH
"] P_F_COLD_EPIC_L1["
FROSTBITE RAY
"] P_F_COLD_EPIC_L1 --> P_FOOD_F_LARGE2
Cycle Time: 5s
Processor Setting: Seafood Assembly
IngredientAmount
MARROW SHARK
1
flowchart TD P_FOOD_F_LARGE2["
BRINED FLESH
"] P_F_LUSH_RARE_L1["
MARROW SHARK
"] P_F_LUSH_RARE_L1 --> P_FOOD_F_LARGE2
Cycle Time: 5s
Processor Setting: Seafood Assembly
IngredientAmount
TWILIGHT CAVEFISH
1
flowchart TD P_FOOD_F_LARGE2["
BRINED FLESH
"] P_F_DUST_COM_L1["
TWILIGHT CAVEFISH
"] P_F_DUST_COM_L1 --> P_FOOD_F_LARGE2
Cycle Time: 5s
Processor Setting: Seafood Assembly
IngredientAmount
OSSIFIED DEINOSUCHUS
1
flowchart TD P_FOOD_F_LARGE2["
BRINED FLESH
"] P_F_DUST_LEG_L1["
OSSIFIED DEINOSUCHUS
"] P_F_DUST_LEG_L1 --> P_FOOD_F_LARGE2
Cycle Time: 5s
Processor Setting: Seafood Assembly
IngredientAmount
GIANT WITCHFIN
1
flowchart TD P_FOOD_F_LARGE2["
BRINED FLESH
"] P_F_ODD_EPIC_L1["
GIANT WITCHFIN
"] P_F_ODD_EPIC_L1 --> P_FOOD_F_LARGE2
Cycle Time: 5s
Processor Setting: Seafood Assembly
IngredientAmount
VAPOURFIN
1
flowchart TD P_FOOD_F_LARGE2["
BRINED FLESH
"] P_F_GAS_RARE_L1["
VAPOURFIN
"] P_F_GAS_RARE_L1 --> P_FOOD_F_LARGE2

Recipes Brined Flesh is used in